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Game Producer, New York City born and raised, based in Zürich.

UAL BA Game Design graduate. 

ZHdK MA Game Design graduate scheduled for June 2027.


I am a Game Designer, Artist, and Producer, with a passion for creating provocative and meaningful player experiences while fostering a collaborative, ethical, and productive team environment. 

My motivation stems from witnessing firsthand how games supported my brother with ADHD, inspiring me to create safe, engaging worlds through game design. Recognizing that game development is a Transdisciplinary art, I founded my own Game Jam, the XD Game Jam, in Zürich. My intention was to build a platform to connect students and professionals across disciplines; including but not limited to, game designers, programmers, animators, 2d/3d artists, and sound designers. 

Over the weekend, participants ideate, problem-solve, network, and build meaningful games under various constraints. My goal was to strengthen community-building within the local game development scene and foster cross-disciplinary collaboration essential to growing the game development industry in Switzerland. Organizing and hosting the XD Game Jam reaffirmed my strength in guiding, motivating, and supporting teams to align with a shared creative vision. This experience solidified my decision to pursue production as my path in the industry. 

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I consistently take initiative across all projects; managing schedules, cross-functional teams, and stakeholder communication. Having produced three university games, running a yearly Game Jam, and released one title on Steam, I am experienced in Agile, SCRUM, and Waterfall production methodologies. I have proficiency in C# programming, 3dsMax, Blender, Procreate, and Substance 3D Painter. Growing up in diverse environments, I bring strong cross-cultural communication and adaptability to diverse teams. My long-term goal is to become a Game Producer, utilizing my creativity, ethical approaches, and structured project management to support my team while keeping game development accessible, engaging and impactful. 



If you would like to learn more about my game design projects, click below. 

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Get in Touch

Zürich

  • GitHub
  • Linkedin
  • Instagram

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